You might as well get the "Look At The Size Of This Thing" achievement while you're at it. (PS: I had no idea it would turn out better!)Īgain, grind out 100 Gold with a Chump & fail the quest. If you draw Intuition again on turn 3, continue to cast it until you lose.įor completeness sake I offer a 2nd solution: You will have drawn your entire deck at this point (4 card starting hand + 1 card drawn on turn 2 + 2 cards drawn from Intuition). On your first two turns, play intuition and a 1-damage spell. The Apprentice has a 7-card starting deck but also the card "Intuition" which draws two cards but does not attack or block. ![]() You must purchase the Apprentice and the Talisman of the Crone. When you re-enter the dungeon, you will start the stage over, and therefore will have a chance to fight the Ducky again.Įven after this, there is some luck involved you may have to retry the fight a few times since the duck has less than a 20% chance to win. In order to do this, grind your way up to 100 gold through map exploration and treasure, then lose a fight or quit the dungeon, and make your purchase. To complete this achievement you need to use a different dungeoneer and purchase one of the blessing items (spoilers at bottom). If you play any other card combination on the first 3 cards, you will have done at least 2 damage and the duck will be dead by the end of turn 3. There is no card the Ducky can play on turn 4 that can hurt you enough to kill you. If you play "Cower" twice and "Eyes Closed Punch" once, you will deal one damage to the Ducky and block 1 (or 2) damage to yourself, leaving you with at least 3 health and the Ducky with 1. In the meantime, you also have to play 3 cards. ![]() In those 3 turns, it will deal 3 damage to you and 2 damage to itself. It takes the Rubber Ducky 3 turns to cycle through its deck. You are correct in thinking that the Chump cannot lose this fight.
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